feat(cli): implement exec and exec_all commands
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@@ -180,9 +180,14 @@ type openCmd struct {
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Castle string `arg:"" optional:"" name:"CASTLE" help:"Castle name."`
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}
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type execCmd struct{}
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type execCmd struct {
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Castle string `arg:"" name:"CASTLE" help:"Castle name."`
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Command []string `arg:"" name:"COMMAND" help:"Shell command to execute in the castle root."`
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}
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type execAllCmd struct{}
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type execAllCmd struct {
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Command []string `arg:"" name:"COMMAND" help:"Shell command to execute in each castle root."`
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}
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type rcCmd struct {
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Castle string `arg:"" optional:"" name:"CASTLE" help:"Castle name."`
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@@ -200,8 +205,8 @@ func (c *commitCmd) Run(app *core.App) error {
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func (c *destroyCmd) Run(app *core.App) error { return app.Destroy(defaultCastle(c.Castle)) }
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func (c *cdCmd) Run(app *core.App) error { return app.ShowPath(defaultCastle(c.Castle)) }
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func (c *openCmd) Run(app *core.App) error { return app.Open(defaultCastle(c.Castle)) }
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func (c *execCmd) Run() error { return notImplemented("exec") }
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func (c *execAllCmd) Run() error { return notImplemented("exec_all") }
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func (c *execCmd) Run(app *core.App) error { return app.Exec(c.Castle, c.Command) }
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func (c *execAllCmd) Run(app *core.App) error { return app.ExecAll(c.Command) }
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func (c *rcCmd) Run(app *core.App) error { return app.Rc(defaultCastle(c.Castle)) }
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func (c *generateCmd) Run(app *core.App) error { return app.Generate(c.Path) }
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