Adding implementation for sqlite database
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@@ -4,6 +4,9 @@ import (
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"context"
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"database/sql"
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"fmt"
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"time"
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"modernc.org/sqlite"
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)
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const sqlSet = `
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@@ -17,9 +20,64 @@ type SQLiteStore struct {
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}
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func NewSQLiteStore(ctx context.Context, dbPath string) (*SQLiteStore, error) {
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return nil, fmt.Errorf("not implemented")
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sqliteDB := &SQLiteStore{}
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sqlite.RegisterConnectionHook(func(conn sqlite.ExecQuerierContext, _ string) error {
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_, err := conn.ExecContext(ctx, sqlSet, nil)
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return err
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})
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write, err := sql.Open("sqlite", "file:"+dbPath)
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if err != nil {
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return nil, err
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}
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err = write.PingContext(ctx)
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if err != nil {
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return nil, fmt.Errorf("failed to ping database: %w", err)
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}
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// only a single writer ever, no concurrency I don't trust it
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write.SetMaxOpenConns(1)
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write.SetConnMaxIdleTime(time.Minute)
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read, err := sql.Open("sqlite", "file:"+dbPath)
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if err != nil {
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return nil, err
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}
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err = read.PingContext(ctx)
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if err != nil {
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return nil, fmt.Errorf("failed to ping database: %w", err)
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}
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// readers can be concurrent
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read.SetMaxOpenConns(100)
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read.SetConnMaxIdleTime(time.Minute)
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sqliteDB.read = read
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sqliteDB.write = write
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err = sqliteDB.validateSchema(ctx)
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if err != nil {
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return nil, fmt.Errorf("failed to validate schema: %w", err)
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}
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return sqliteDB, nil
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}
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func (s *SQLiteStore) Close() error {
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return fmt.Errorf("not implemented")
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readErr := s.read.Close()
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writeErr := s.write.Close()
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if readErr != nil || writeErr != nil {
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return fmt.Errorf("failed to close connections: read error: %v, write error: %v", readErr, writeErr)
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}
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return nil
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}
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func (s *SQLiteStore) validateSchema(ctx context.Context) error {
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_, err := s.write.ExecContext(ctx, `
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CREATE TABLE IF NOT EXISTS notes (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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last_update TIMESTAMP NOT NULL,
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content TEXT NOT NULL
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);
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`, nil)
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return err
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}
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